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Fatal Run 2089

Fatal Run 2089 is a reimagination of Atari’s classic Fatal Run, for the Atari 7800. Reborn as a Arcade racing combat game, inspired in titles such as Burnout, Fatal Run 2089 puts the pedal to the metal in a explosive and absurd comeback.

My activities

Acted as a late Game and Level Designer from October, 2024 until the game’s launch (TBA).

As a Game Designer, I was responsible for:

  • Create competent documentation in order to communicate with the Development team
  • Reworking core systems such as the Abilities System
  • AI Combat Design
  • AI Behavior Design
  • General Game Balancing
  • Player onboarding experience
  • Reworking Boss Battles

Used tools: Figma, Google Sheets/Excel, Draw.io, Unreal Data Assets.

As a Level Designer, I was responsible for:

  • Creating new level content
  • Reworking outdated levels
  • Improve level readability

Used tools: Figma, Unreal’s Spline System, Unreal’s Landscape System, Unreal’s BP system.